Drag is embodied speculative fiction, clubs are queer heterotopias, pornography is pedagogy, and queer collectivity is a means of survival.
History and science are parafiction: patriarchal, colonial and capitalist storytelling reified into cultural metanarratives of heroism and domination; creating a default subject who is white, male, heterosexual, able, cisgendered and human.
Representation is reality and we have a response-ability to seek out worlds whose stories are told outside of (t)his paradigm that pervade our everyday experience as subjects who are gendered, raced, and sexed.
In the face of representational violence, speculative fiction is a productive medium to invade existing narratives that naturalize normative states of sex, gender and race, imaging futurity that does not depend on existing historical and social infrastructure.
Events in this series are part of Dream Babes, a research project by Auto Italia and Victoria Sin featuring artists using speculative fiction as a productive medium for intersectional queer experience, bringing together practitioners working across varied mediums to enact worlds that we are for, with others.
In the future, sexual experience is downloadable, hackable, and uploaded via neurological implants that stimulate your sensory nerves and pleasure centres directly. ‘Speculative Sex’ presents work by Shu Lea Cheang and Eric Pussyboy + Abigail Gnash, using science fiction narratives as medium to re-present bodies and sex.
Artist and filmmaker Shu Lea Cheang constructs networked installations and multiplayer performances in participatory impromptu modes. Drafting sci-fi narratives through film scenario and artwork imagination, Shu’s work builds social interfaces with transgressive plots and open networks that permit public participation. Engaged in media activism and electronic art for throughout the 80s and 90s in New York City, Shu concluded her NYC period with the first Guggenheim museum web art commission BRANDON (1998-1999). She has since made two feature films, FRESH KILL (Berlin Film Festival, 1994) and I.K.U. (Sundance Film Festival, 2000), and is currently touring a collective biogame ‘UKI-enter the BioNet’, producing a cypherpunk feature film FLUIDØ, and developing ‘UKI, cinema interrupted’ a mobile media application.